Monday, November 15, 2010

A Catchphrase


Saturday was planned as a skip day, then Sunday I went to write down what I was thinking, and it turned into a giant rant about relationships. In the end, I decided that putting a fairly in-depth analysis of how I felt about every girl I've ever had feelings for on the Internet next to my real name was pretty damn stupid. So that's what happened to yesterday's possibility. (Trust me, it was best for all of us.)

Today I want to talk about something incredibly important: catchphrases. I am quite completely certain that no character or persona can be a complete, wholly formed individual without a witty saying to fall back on in times of trouble. After all, from the soothing “May the Force be with you” to the fantastically badass “My name is Inigo Montoya. You killed my father. Prepare to die” to the still-needs-work “I've got a Ph. D. in Horribleness!” this is a key component of anyone awesome, or trying to be.

Now, this could devolve into an overly-philosophical rant about the dangers of trying to reduce personal philosophy to a one-word slogan. In fact, I'm pretty sure I've already written one of those. This story is cooler, though. This story begins with me playing D&D. On the wrong level of a multi-leveled theater, desperately needing to pursue an escaping villain, my (squishy, unathletic) wizard could have jumped down, hoping he'd land. He could have also walked down the stairs and hoped his teammates could keep pace. But I uttered the momentous words that would grow to define my crusade for unbridled arrogance: “Fortune favors the bold, right?” I passed the roll, and it quickly became a running joke at our gaming group. Given a chance to make a decision, where the risky option was properly awesome, I'd take the risky option, declaring that fortune favors the bold. I eventually made a character with that as his entire point. He died twice in the first three sessions, but that didn't matter. It was awesome.

You can't explore that sort of roleplaying concept, and mention it so frequently, without at some point exporting those characteristics to your real life, or considering them if nothing else. (I'm sure someone could take this out of context and cite it for some twisted Jack Chick-esque purpose. Please don't, though.) I started saying it out of context. I started using it to justify things that I wouldn't have done otherwise. I started taking more risks. You know what? It was awesome. I had a lot of fun.

The more I think about it, the more I think that this can apply on far broader scales than just frivolous decisions or the roll of a d20. I make this argument based on probability. Consider your standard Gaussian bell curve. The more trials you run, the more likely your results are to fit that curve. That said, the values on either side—extremely good or extremely bad—are unlikely to occur in any given trial. Only through the accumulated weight of a number of trials gives you spots at the edge of the bell curve.

So I prefer to take more risks, because that's the only way to accumulate actual “successes.” Obviously, you get more failures this way, too. I think that's an acceptable way to live life, though. Better to have, so to speak, a lot of data points. Most of them won't work out right. Most of them will, honestly, be pretty average. A small sliver will royally suck. But for every really awful experience is a counterbalancing awesome one. And the thing about the awful ones, the places where you screwed up, is that if you're smart, you can avoid that again—you can try to shift your curve slowly towards the more positive end of the spectrum, if you're lucky. And even if you can't, at least you get some sort of curve. If you're not taking chances, your life doesn't have any shape at all. And that's just a waste.

I like to imagine that fortune favors the bold; I also think it's completely true. Fortune, that is, in the sense of the way the world tends to deliver opportunities and success. You can't succeed if you don't try. Fortune yields her benefits only to those who allow her—and that certainly requires boldness.

Friday, November 12, 2010

Web Something-Point-Whatever

Today was one of those lucky days. Someone sent me an email with a link to an article about Facebook and asked for my response. That means that you guys get to see my stream of consciousness email response to an article, instead of a coherent anything. (That said, I think there's some really fun things to think about in this whole thing. Also, I just linked you a ten page article. I'M A CONTENT PROVIDER. HUFFINGTON POST DOES IT.) Having seen the Social Network will help, and it was a good movie anyway.


I'm starting to wonder whether or not I'm really qualified to talk about the way "my generation" uses the Internet. By that I mean that Facebook and the like are relative latecomers to my Internet experience. I've been using the Internet in a coherent way that I can describe since I was about eleven--before then, I used the Internet, but I couldn't tell you what I did with it. Anyway, since then, most of my internet communication has been in the form of participation on online forums. Although they're older than the "Web 2.0" buzzword for social websites, they nevertheless represent a fairly social experience. All the content comes from the users, who generally share a common interest of some kind. They tend to lend themselves more to longer responses, and have a larger flexibility for communication. Perhaps most notably, unlike many social media sites, real names are not generally used. (Though I've looked through my various profiles and determined that five minutes on Google would be able to connect my online handles to me-for-real. I'm not overly worried about it.) One difference between this and Facebook might be the presumption. On a forum, it's assumed that the sum total of your posts don't add up to an entire person. On Facebook, because the page has pictures of a person and because it has a real name on it, maybe we have a tendency to assume that the page in front of us is a whole entity. My point here is that, while my early online experiences trained me not to think of it that way, other people use the Internet primarily as themselves, so they don't disassociate the idea of a profile or account and a person as strongly. Because, while the author of that essay talks a lot about people representing their entire life on Facebook, my first reaction is "No, we don't." It then occurred to me that just because I know how to use the Internet, doesn't mean I know how the Internet is actually used.

In fact, I'm kind of confronting my own cognitive biases here. In general, when the Internet is brought up, I tend to defend it, because I've had plenty of positive experiences and I think it's definitely helped my intellectual growth--I can't imagine me becoming the person I am (a pretty cool guy, in my opinion) without that external stimulation. Now that I think about it, I realize I should probably not generalize my own experiences so quickly. Maybe we ought to consider, though, that you get out of any system what you put in--the computer programming term being Garbage In, Garbage Out. Are relationships nowadays more superficial than they were before? Or is it just that the superficiality is easier to pick out when so many social relationships in one place? In addition, I think there's a tendency, like with every new thing, to overestimate the importance of any given element. I remember about a year and a half ago, when Twitter was surging to prominence, people talked about it replacing Facebook. What we found, though, was that they co-existed. After all, they didn't provide the same product, they didn't compete. I'm not sure Facebook supplants many regular relationships, I'm not sure it competes. I don't turn down real-life interaction because I'm on Facebook--instead, I wait until I'm supposed to be doing homework, and then I get on Facebook instead. (I'm kidding...now. An important lesson the first few months of college is that I keep that particular tab closed when serious things are supposed to be happening.) Maybe what I'm trying to get at is that the real problem isn't a lack of real-life interaction, but people overvaluing the portion of their interaction that is online, and misapplying the knowledge you gain from that. People need to understand the separation between an image and an object; a person and a profile. If that were commonly understood, I think Facebook would be a useful tool without nearly so much negative impact.

One comment I found a bit ridiculous was his implication that the current generation just wants to be liked. Personally, I'm not sold on the idea that the approval of others is all that more or less important than previous. I think acceptance and belonging are a pretty key human desire--Maslow put it in his hierarchy of needs, even.

(Sometimes I feel like all of this is a consequence of taking online socialization, which can work just fine, and trying to merge it with the already-established expectations and realities of "meatspace" socialization, but I think that would require a more thorough exploration of it all.)

Wednesday, November 10, 2010

User Friendly?


(The following was written after a few hours learning my way around an digital design CAD program.)

Man, fucking computers, am I right? Mankind is currently in this frustrating position where computers underpin more or less the entire modern world, and we'd all be royally screwed if they stopped doing their thing for us. Unfortunately, this forces us to interact with them, pretty much constantly. And computers are kind of dicks, when you think about it. They take everything you say totally literally, even if that might be obviously contrary to what you wanted. If you accidentally do something to screw yourself over, they have to be painstakingly built so that they won't just go ahead and do that. I never really liked AI-turns-evil-and-takes-over-the-world scenarios, for reasons I may go into one day. I don't think robots would be evil. I'm not willing to dismiss the possibility that they'd be douches.

All of this is bad enough. Just to rub it in, nearly every irritating trait of computers is actually key to their very concept. We built a machine to do everything we told it to—and, to our mounting horror, we're discovering that they do. Of course, maybe it wouldn't be too bad if a computer did exactly what you said, but they can't actually do that yet because they can't talk back and forth with you. No, the computer instead does exactly what you type, which is even harder to align with what you mean than standard language, unless you literally learn a “language” to program in.

Interacting with a computer requires what's known as a user interface. Wikipedia defines an interface (in chemistry) as “a surface forming a common boundary among two different phases, such as an insoluble solid and a liquid, two immiscible liquids or a liquid and an insoluble gas.” Two inmiscible liquids sometimes does seem like my relationship with a particularly dense computer program.

We keep inventing new ways to interact with computers. A basic logic circuit is all wires and transistors—you could build a basic sort of machine out of them by hand if you wanted. (...alright, I wouldn't call this a computer, admittedly. But still! Point stands.) In ye olde days of ENIAC and the like you'd interact with the machine pretty physically—programs were essentially hard-copies, using cards. When you get to a real computer, one that can actually perform more than one function, you switch to programs on cards. Then, you get yourself a 1Mb hard drive the size of a house, and before you know it you're at the keyboard and mouse.

A keyboard and mouse, it must be said, work pretty well as an interface duo. The keyboard allows you to communicate in natural language (for when humans want to read it) but also allows discrete, specific input for when you need to control a computer. Meanwhile, the mouse allows us to take all that spatial reasoning we developed for hunting down elephant-lions or whatever they had in prehistoric Africa and transplant it onto a modern, useful stage. (When you think about it, graphical user interfaces are really quite weird—they don't entirely correspond to anything else the way text input is roughly like writing.) It's probably why they've been so fantastically successful.

That said, in 2010 we have more advanced ways of interacting with our computers. Most obviously, we have the increasingly-ubiquitous touch screen. Touch screens work fairly well, it has to be said. It has to be said often by Steve Jobs, who likes to remind people how successful he is. In some ways, they're extensions of the mouse concept that take more advantage of human anatomy and the way we interact with real, physical things. The other two inputs that seem to be on the horizon are voice control—which I'm excited for purely as a Star Trek fan—and, increasingly, full-body interaction a la the Kinect, Playstation Move, etc. Honestly...I don't think we'll see any of these supplanting the current keyboard-and-mouse combo.

Let's be honest. Kinect-style input seems mostly for games. I can think of very few situations where I've ever thought “Man, I want to tell this TV what to do, but I want to do it by dancing.” As for voice interaction, this has a bit broader range, but the problem with sound is that it has a bit broader range. You can't say “computer, clear browser history?” and stay secret. “YOU MEAN OF THE PORN, DAVE?” may as well, er, erupt from the computer's speakers, you know? Voice therefore works best for controlling large devices. I can easily imagine a room where my voice controlled the TV, lights, fan, etc. But my microwave? My PC? Ehhh. Not feeling it.

Touch screens, touch screens. They're big right now. Like I said, they replicate some of the great qualities of the mouse. Their main advantage is in portable devices, of course, because a touch screen integrates display and interface into a single package—allowing you to have more screen and less buttons. On the other hand, they also suffer serious disadvantages. For example, the fact that you have to (as they say) touch the screen. Obviously the physical contact poses problems. Another issue is that the touch screen only approximates actual object manipulation. Without actual haptic feedback, fine control is often difficult. I can't help but sigh at my iPad because I get the feeling that, while quite cool, being purely touchscreen really limits its application for the kinds of things I need computers for—like blogging and other absolutely vital things.

Ultimately, new ways of interface are nice, but I don't think they'll end up supplanting the keyboard and mouse for the vast majority of computing uses and time. Niche applications abound, places where keyboards and mice would look/feel/be stupid to have, but the personal computer itself? I think we found our winning combo.

Tuesday, November 9, 2010

Happy Carl Sagan Day, Everyone

Carl Sagan's birthday would have been today. I would wax lyrical about it but...oh, wait, I wrote an essay. This one is, hopefully, going to pull double-duty as another article published in the same place as my Feynman essay. Please, enjoy. He was a great man, truly.
A Candle in the Dark
Last month I wrote about Richard Feynman. Though a great man—I frequently refer to him as “my favorite person”--it has to be said that he never really embraced his role as a public figure. He lived life by the maxim that he was not responsible for the world he lived in, and so never became what we would call politically active. Luckily, others filled that role. In 1934, another scientist was born and this one, though he had scientific accomplishments, will always be remembered first and foremost as a presenter. That man, astronomer Carl Sagan, popularized science. Through his books and television programs, he brought the modern ideas and discoveries of science to the masses—and then, years after his death, he performed admirably as a singer in an ongoing series of YouTube videos, with only slight assistance from AutoTune. All of this makes him not only the most musical missionary of the scientific worldview, but also the most effective.

Anytime I try to describe scales larger than the Earth, I end up quoting Carl Sagan—or I end up talking enough like him that I might as well be. It was one of his signature abilities, the way he would express his awe and wonder at the modern universe we discovered. The most evocative example might have been his famous “Pale Blue Dot” speech, recreated in his excellent book of the same name. You see, in 1990 Carl Sagan made a request of NASA (Carl Sagan having been one of the lucky few people capable of making requests of NASA). Voyager 1, one of the few spacecraft on course to leave the solar system and currently ten billion miles away, had completed its primary mission of planetary exploration, and so it was ordered to turn its camera Earthward and take a picture. The image literally makes the mind boggle, and I'm not even sure what it means for a mind to literally boggle. I'd figure it out, but my mind is too busy boggling. Anyway, looking at it, you will see on the far right a golden streak of sunlight. In the middle of that, if you know where to look, you'll see a single blue pixel, barely visible at all. As Sagan said—and I recommend looking up the recording of this on the Internet—“The aggregate of our joy and suffering, thousands of confident religions, ideologies, and economic doctrines, every hunter and forager, every hero and coward, every creator and destroyer of civilization, every king and peasant, every young couple in love, every mother and father, hopeful child, inventor and explorer, every teacher of morals, every corrupt politician, every 'superstar', every 'supreme leader', every saint and sinner in the history of our species lived there - on a mote of dust suspended in a sunbeam.” In a way, much of Carl Sagan's work attempts to force a sense of perspective on the reader, to show them exactly what the universe looks like and to accept it. Some might take this an excuse for nihilism, but Sagan was able to move past such simplistic bleakness and embrace this view. He saw it not as a way to devalue humans, but as proof of how precious life was. In Cosmos he wrote, “Every one of us is, in the cosmic perspective, precious. If a human disagrees with you, let him live. In a hundred billion galaxies, you will not find another.”

Sagan had a pattern of such attitudes. Having accepted scientific findings, he attempted to apply them—to ethics, to philosophy, and to the human condition. Out of the physical phenomena around him he attempted to crystallize real consequences that could be related to by his audience, and he regarded his audience as potentially everyone. Science, to Sagan, was not just for scientists. In his book The Demon Haunted World: Science as a Candle in the Dark, Sagan made the case that superstition and credulity were not just false, but actively dangerous in a democratic society. In a modern society so based on technology and the findings of science, Sagan felt extremely uneasy that so few people really understood science—not just “science” in the sense of a list of facts about the world, but “science” as a way of thinking. “In every country, we should be teaching our children the scientific method and the reasons for a Bill of Rights. With it comes a certain decency, humility and community spirit. In the demon-haunted world that we inhabit by virtue of being human, this may be all that stands between us and the enveloping darkness.” Living in a time threatened by nuclear war, he referred again to the scale of the cosmos to demonstrate the insanity of it all—“Astronomically, the US and the USSR are the same place.” He recognized that science, for all the lives saved and bettered by its progress, now also posed a threat in the form of global warming, ozone depletion, and the capacity for nuclear holocaust. Therefore he considered it extremely important that people understand the reasons and science behind these issues, because that was the only way to be sure that technology would continue to enable humanity, rather than be its ultimate annihilator.

He was, however, quite confident in the capability of humanity to use technology to achieve greatness. Most commonly, he campaigned for the continued human exploration of space. His arguments for it feel sobering now, considering that America will no longer be capable of manned spaceflight after the final Shuttle launch early next year. He had purely scientific and economic reasons, most of which, while valid, have been heard before, but he had others as well. The threat of asteroid impact meant, he said, “Since, in the long run, every planetary society will be endangered by impacts from space, every surviving civilization is obliged to become spacefaring — not because of exploratory or romantic zeal, but for the most practical reason imaginable: staying alive.” Sagan was, of course, not short on exploratory or romantic zeal. He saw space travel as a great human accomplishment, a scientific achievement that could draw us together as a species. One story he told (which resonated with me tremondously): “A scientific colleague tells me about a recent trip to the New Guinea highlands where she visited a stone age culture hardly contacted by Western civilization. They were ignorant of wristwatches, soft drinks, and frozen food. But they knew about Apollo 11. They knew that humans had walked on the Moon. They knew the names of Armstrong and Aldrin and Collins. They wanted to know who was visiting the Moon these days.”

I write this on what would have been Sagan's seventy-sixth birthday, had he not passed away in 1996. It has been declared—by the luminaries in my Twitter feed—that November 9th is Carl Sagan Day, and I think he deserves it. Sagan was many things. He was a scientist, an astronomer. He was a philosopher, a humanist. He was a performer, in some ways. But most of all, he was a translator. He translated not a foreign language, but the modern universe, a universe that often seems just as alien. We all know, in an abstract sense, that we are immersed in a great cosmos far larger than ourselves. Sagan, however, took that fact and demonstrated that this truth is no abstraction. Rather, it's the most concrete fact in the world, a piece of wisdom and perspective that all too often seems lost in the chaos of human lives. He translated between scientific truth and the personal, emotional truth that we feel, and, gazing at the sky, dared us to quite literally reach for the stars. A still more glorious dawn awaits, he claimed, not a sunrise, but a galaxyrise...

(Works of Carl Sagan I can recommend: The Demon Haunted World, Cosmos, Pale Blue Dot: A Vision of the Human Future in Space , all of which are books. Also worth looking into is the Cosmos television show. And it'd be a crime not to mention the half-dozen Symphony of Science videos, which feature Carl Sagan most prominently, of which “Glorious Dawn” is the most famous. These are availably on YouTube, but are gathered conveniently at symphonyofscience.com)
 

Sunday, November 7, 2010

Sort Yourself Out, America

Today I went to a very interesting meeting at my university. It was put together by a few different groups, mostly the honors college, but also a few other groups. The stated purpose was to attempt to ignite a discussion on the issues America faces. The message was: America has problems. They're not the biggest problems we ever faced—Civil War, anyone?--but they're more complicated than the past issues we've had to confront. Meanwhile, the country's political discourse is pretty ill-equipped to deal with these problems. I'm not really sure on what they're endgame is here, but I think I can appreciate the sentiment of what they're trying to do.

The main event was a speech by the president of my university and former governor/senator from Oklahoma, David Boren. Dude's a pretty cool guy, I have to say. Anyway, much of his speech revolved around the idea of the decline of America. He says that eight years ago he was interviewing Rhodes Scholars candidates, and asked them how long they thought America would remain the dominant power in the world, or even a dominant power. Most of them stammered through answers that amounted, essentially, to “forever.” Fast-forward to this semester, he asked his government class (President Boren teaches a freshman government class every semester. Like I said, cool guy.) the same question. The answers ranged from fifteen years to fifty, but the average was about twenty-five. His case is that we've gone from being complacently optimistic to paralyzingly pessimistic, which reminds me of a speech I once wrote in high school. (See, he agrees with me. COOLEST GUY EVER.)

You know, I have some skepticism of these sorts of predictions, where someone inevitably trots out statistics on China's GDP or how many thousands of engineers graduated in India last year. First of all, many of them seem to miss the point of diminishing returns. Obviously China and India are having massive growth—they're at the beginning of a logistic growth curve. The creation of a modern economic and scientific infrastructure entails growth of a magnitude that just doesn't happen in places where we're working with infrastructures already in place. The other problem I have is that, far too often, these discussions frame the growth of Asian economies as a bad thing intrinsically. The fact that a growth in China's GDP means that millions of peasants could be potentially lifted into better lives in the middle class isn't really something to mourn, in my book. (I'm aware that China, as a country, is hardly a humanist paradigm. Those specifics are not really the point.)

That said, I am an American, and I'll probably live here for most of my life. (要是我不能,我准被。)I like America, really, as my previous posts should make clear. So I do recognize the concern that the growth of other countries could post a threat to the ability of America to remain the place it is today. (The good aspects of America, that is. Obviously, the place it is today isn't perfect either.) While I'm optimistic about America's future, I do think some changes in culture are necessary to actually ensure that future:

1) American exceptionalism. This is the idea that America is intrinsically special or has a particular destiny, and it needs to die. If it's true, it's only true in a very trivial sense—America is special and unique, yes, but so is Canada, so is Mexico, so is Poland, etc. The responses of those Rhodes Scholars who stammered into “forever” were born fundamentally from the fact that the last two or three generations of Americans have grown up in a world in which America seemed exceptional by default. American prosperity didn't just happen, and it won't continue just happening without active maintenance. A sense of entitlement or predestination kills any motivation towards that maintenance.

2) Anti-intellectualism. I really do think this is among the most poisonous cultural attitude available. Like some sort of memetic Borg Collective, it has a remarkable in-built ability to inoculate itself against attack. Any serious political discourse requires argument, evidence, reasoning, and the like—but anti-intellectualism specifically denies those foundations, the result being that it represents a position impossible to attack because it is its own counterargument. More and more, we run on sound bite and unsubstantiated assertion. Emotional arguments are terrifically resilient to actual arguments. Usually, I'm a pretty pro-Internet guy, but sometimes I think that this is because I use it very different than everyone else. If you're not into blogging, forums, and other things of that nature, much of your Internet communication could fall into the stereotype of being short and laughably superficial. Twitter doesn't really represent an actual forum for political discourse, at least not on its own. Neither do Facebook statuses. Now, both of these are useful services (even if Facebook's kind of a dick about privacy) but none of them offer what we really need. Another aspect of anti-intellectualism is a devaluing of education, which is especially dangerous. We need education to be valued, not just to encourage people to become educated, but because we need people to become educators. I know lots and lots of smart people who are good with people. Few to none are planning on going into teaching. There's no money in it, after all. At the college level, we keep seeing tuition hikes due to cuts in education funding. This is...troubling, to say the least.

As I said, I'm an optimist. Deep down, I trust that the future in general will turn out alright—and if it doesn't, I feel fairly confident in my personal ability to keep my own head above water. (Optimism and narcissism are a great combination, really, I can't recommend it enough.) But I'll admit that the country faces serious issues—far too serious to be dealt with in a blog post of this size. The above issues, though, represent a starting point—the key memes that have to be rooted out and dealt with before the country can make serious progress.

Once Upon a Fluxx

It's been a weird sort of day. Woke up late, did my morning rituals—praying to Apollo, asking him to bless my microwaved croissant, hanging myself upside down for an hour so all the sin will drain out of my head, the usual—drove home for a friend's birthday party, drove back. So I've been awake for about twelve hours and spent three of them driving. On the other hand, on the way back in, I hit every green light and got a great parking space. (Clearly because I drained that sin out of my head.) We'll call today a good one.

One nice thing about college is that I keep running into cool ways to spend time. For example, card games are pretty cool ways to spend time, at least if you're the kind of person who would use a title like “The Geeky Humanist.” I imagine that, going by more objective definitions of “cool”, card games might not qualify, so fuck those definitions. Two games I've played so far really stand out as pretty cool, so let me give you a bit of a rundown on them.

The first is called Fluxx. When I explain Fluxx to newbies, I generally use the following one-sentence concept: “It's a card game where most of the cards are about changing the rules of the game.” If that sounds fun to you, you'd probably like Fluxx. Fluxx is a fairly simple game, at its core: Every round, you draw a card and play a card. The cards can be Keepers (which, when played, you place in front of you), Action Cards (which, uh, do miscellaneous things), Goals (which define the win condition of the game), and, well...New Rules. New Rules are the defining feature of Fluxx, as you might have guessed by my concept explanation. New Rules change the way the game works, but only within certain bounds. For example, the base rule set is “Draw 1, Play 1, No Hand Limit, No Keeper Limit” but a card might change how many you draw at the beginning of each turn, how many you play, or how many cards you're allowed to hold onto. Other New Rules might be less numerical—one of them declares that all players must let the person to their left choose which card they play first. One interesting thing about this game is that there's no such thing as “winning” or “losing.” As soon as a player meets the current Goal, that player wins. Since the Goal—and the player's circumstance—changes so frequently, you're never close to winning until you've actually won. That said, there are some problems. At times, the web of rules—and rules modifying rules, etc—can get hard to follow. Let your attention wander from the game for too long and you find that you no longer know how it works by the time you look back. For this reason, I wouldn't advise playing the game with more than four or five people. We played with like ten, and ended up spending more time re-explaining the current paradigm to the players than we did playing. Still, it was a fun game where victory or defeat tend to come out of nowhere, so you stay on your toes and you'll have fun.

The other game I've been playing is called Once Upon a Time. It's a card game about collaborative, improvised storytelling. You get eight cards at the beginning of each game. One of them is an ending card, meant to seem like an archetypal fairy-tale ending such as “And that's how the kingdom got it's name.” The other seven cards are all items, aspects, events, characters, or places that you might find in a Standard Medieval Fantasy Story--”sword” “wise” “a chase” “king” “tower”. You have to tell a story. You don't have to use the cards in your hand, strictly speaking, but every time you use that element, you get to play the card. When all your cards are gone and you use your ending card to finish the story, you win. Except, of course, there are complications in the form of all the other players. You see, if you use a story element that they have in their hand—if you mention the hero's sword, and a friend has the sword card—then they can interrupt the story, and then carry on from where you left off. The entire group, all working towards different endings using different elements, has to build the story. (Incidentally, I truly believe that the best training for this is Dungeon Mastering, and maybe vice-versa.) This game I'm a little ambivalent about. On one hand, it is extremely, extremely fun. On the other hand, it can be extremely variable in quality. Playing with a group of good storytellers obviously makes it way better. Another important factor is the ability of your group to go along with gentlemen's agreements. The rules themselves are pretty simple, but actually getting the game to run smoothly requires some amount of agreement not to be douchebags. For example, there's a card called “Something is Revealed.” I've seen this tried to be used every single time the current narrator tries to deliver exposition, but reasonable people limit its uses to actual revelations. And, again, this particular game doesn't scale well—if too many people are dealt in, there are too many cards in play at once, meaning that people are scared to mention obvious things for fear of being interrupted.

Basically, either of these games are pretty good for half a dozen people or so, but I don't know that they scale all that well. As long as you're not exceeding that, though, they offer some pretty fun times.

Friday, November 5, 2010

Remember, Remember, Certainty's Not Always A Good Thing

So, tonight's isn't going to be very long at all, because it is Guy Fawkes Night—or, as we call it in America, V for Vendetta Day. This means that, in addition to watching Inception later today at the campus theater, I've got to watch V for Vendetta to remain a patriotic college student. (Wait, unpatriotic—I think I declared a reclamation of that word back in like July, didn't I? Shit, it's been too long.) On the other hand, apparently Nov. 9 is Carl Sagan Day, so I'm going to try to do a good long one for that.

You know what bothers me, sometimes? My opinions bother me a lot. I'm just not nearly as firm in them as some people seem to be.

For example, take books. I'm pretty sure about the books I like. I love The Myth of Sisyphus, I hate The Scarlet Letter. But how much of that's just my own biases? I mean, I was interested in the idea of existentialism before I read The Myth of Sisyphus. Maybe I liked the idea of being the sort of person who liked Camus, and then I decided to like the book. Or, for example, take the recently-released and finally-delivered-by-Amazon book Machine of Death. For those who don't know, this book is based on an idea Ryan North of Dinosaur Comics had (posts about this book will no doubt follow when I finish the book) and he compiled an anthology of short stories by such Internet luminaries as Randall Munroe. So far, I'm about a hundred pages in, and I love it. But it's such an off-beat sort of thing—would I like it if it didn't have those, uh, big names behind it?

Alright, well, books. I'm actually not all that worried about books. I've been reading books for so long I'm pretty confident about my judgment there. I'm more worried about music or movies. Sometimes I'm pretty sure, deep down, that the only reason I like these things is that other people who I respect like them, which raises all kinds of crazy doubts about my own authenticity. I mean, how can you hold an opinion and invest time and money and thought into it if you didn't even form it of your own free will?

Actually, this problem isn't really about media at all. It doesn't matter whether or not you came up with your own opinions on music, movies, TV shows, and the like. You can still enjoy those works—and that enjoyment is just as valid if someone else gave you that capability of enjoyment. Really, I'm more concerned about my political and religious beliefs than I am about my tastes in artistic endeavors. Some of these beliefs certainly stick with me quite strongly—I've never felt swayed by arguments against evolution or arguments for racism, for example. On the other hand, sometimes I hear an argument, and even if I can fumble up a counterargument in my head, I almost don't feel convinced myself. It's not that I switch sides easily, it's that I worry that I ought to.

Thing is, I'm a debater—or an ex-debater, however you like to see it. I've played that game before. I've manipulated my words and my tone to make myself sound like a rock-solid, clearly-justified believer in a cause. Then, an hour later, I've walked into a different room with a different speech and given the same impression to different people—for the exact, literal negation of the belief I was just expressing. So in some sense, perceived certainty is less a function of actual certainty, and more a function of how skilled the person speaking is at projecting their certainty.

And, finally, there's one issue that's far more pressing. When I look at the people who are so absolutely positive, absolutely true-believers, I don't envy them. They seem so certain that it's difficult to imagine a piece of evidence or argument that would sway this person. In retrospect, I have no desire to be that certain. If I was that certain, I'd be locked in. I want to stay capable of evolving and changing over time. A Tea Partier, a Westboro Baptist, even, to hit my own side of things, a Richard Dawkins? I'm pretty sure I don't want to be those people. When you're that sure of things, you quickly find yourself incapable of discovering where you're wrong—and that's not something I want.

Thursday, November 4, 2010

Apologies, Redirection, and HEY! Feynman!

So recently I had the opportunity to write an article for my school's Honors newsletter. It was a pretty general prompt--I was invited to suggest a person or a piece of media. I wrote it about Richard Feynman and his anecdote collections--and I enjoyed it. There's been this weird thing lately where I've had a huge shift from my last year in high school, where classes like AP English Lit and AP US History featured, and my first year in college, where my classes are Electronics or Modern Physics. It was something of a shock, and one thing I realized while writing my short piece was that I really missed writing. A conversation I had with someone after the piece was released had me saying something that I might not have realized was true until I said it--I needed a more creative outlet and I just didn't feel like I was getting it.

The point of this paragraph is that I'm going to try to pick this back up. However, it probably won't be the same as it was before. Before, it was more like a collection of philosophical essays. This time, I seriously intend to make a post every day--that means posts will likely be shorter, and it also means I will have to broaden my subject areas to keep up.

In the meantime, I'll copy-paste the piece I wrote for the newsletter that prompted this, and that can serve as my inaugural new post. One correction, however: since writing this, I have read Genius, and I really liked it. It's a fuller perspective on Feynman, since it does aim to be a biography. Ironically, despite being from a more objective source, Feynman comes across as far smarter in his biography than his autobiography. Also, I really feel like I could write a lot more about Richard Feynman than this, but space was limited.
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Sometimes it’s hard to extract useful advice from a dead scientist, because they’re never very talkative at that point, but even their memories can prove unhelpful. When “Einstein” is a synonym for “smart”, the message at times seems to be “be extremely smart and win at science.” Admittedly, this plan has some appeal, it is a little vague on the details. It doesn’t help that we tend to learn only of a person’s work and results, which rarely yields intimate personal insight. Equations are well and good, but don’t tell you anything about the person behind them. That’s why, given the opportunity to recommend person or a piece of media, like scientist or a book, I have capitalized on the opportunity by going three times further than the call of duty—I’m here to recommend one scientist and two of his books.

The scientist is a 20th-century physicist and Nobel laureate named Richard Feynman. By all accounts, he was brilliant, and his work on quantum electrodynamics and particle physics remains an important part of modern theory. However, Feynman is distinguished not only by his accomplishments, but also—perhaps more so—by his personality, the scale of which is difficult to communicate. It’s telling that his Wikipedia page describes him in the opening paragraphs as “an eccentric and free spirit. He was a prankster, juggler, safecracker, proud amateur painter, and bongo player. He liked to pursue a variety of seemingly unrelated interests, such as art, percussion, Maya hieroglyphs, and lock picking.” (And you thought sixteen hours was “busy.”)

Obviously, Feynman was a creative and curious man. His diverse and impressive list of hobbies demonstrates an attitude of playfulness that was present his entire life, long before he had the reputation to get away with it. Before he had made a name for himself, indeed, before he had a degree, he was working on the Manhattan Project at Los Alamos, and it was there that he took up lock picking and safecracking. Yes, as a hobby, he broke into safes containing nuclear secrets. For fun, and because he liked to test the limits of what he could get away with. It is, in retrospect, amazing that they did not shoot him. Feynman was the kind of person who, while on sabbatical in Brazil, would join a band and perform in the Festival parade, then proceed to give a speech in front of the Brazilian government explaining how awful their education system was. It’s hard to read Feynman’s works without feeling that the man never really stopped enjoying himself. In fact, his last words recorded words were “I’d hate to die twice. It’s so boring.” These were the words of someone who hated taking a passive role in anything.

Feynman offers more wisdom than just his wonderful irreverence. He had a strong belief in science as a system of gaining knowledge, but he believed it was important to remember the self-skepticism that he felt was its biggest strength. “Science,” he said, “is a way of learning not to fool yourself.” His insistence on intellectual rigor and a healthy serving of brutal honesty often helped him more than such strategies would be expected to. For example, at Los Alamos, all the scientists were quite excited when the famous physicist Niels Bohr joined them. At one point, Bohr came in to meet Feynman and discuss the work on the bomb. The meeting, though productive, generated some friction, as the two argued and disputed different ideas and theories—Feynman reports calling Bohr a “damn fool” at least once. Later, however, Bohr said that Feynman was to be consulted on all future questions, because he felt that everyone else was too afraid of his stature and fame to correct him. Feynman’s irreverence assisted his science, and these two attitudes synergized perfectly within him. He offered the advice, “Have no respect whatsoever for authority; forget who said it and instead look what he starts with, where he ends up, and ask yourself, ‘Is it reasonable?’”

Richard Feynman wrote two “autobiographies.” The quote marks don’t denote suspicion, only that his books, Surely You’re Joking, Mr. Feynman and Why Do You Care What Other People Think? represent an odd sort of autobiography. He rarely touches on technical details. Instead, Feynman mostly tells stories and anecdotes from throughout his life. If I’ve got any communication skill, you will by this point be able to guess that Feynman overflows with amazing anecdotes. Both books were dictated in conversation to a friend, then compiled from those recordings, so reading these books is like listening to the most interesting man in the world tell stories for hours. (And if the Dos Equis guy were a scientist, he’d be Richard Feynman.) The narrative style also lends emotion and first person insight to pivotal moments, such as when his first wife died or when he reminisces about the consequences of the nuclear weapons he helped design.

The two books differ, though not quite chronologically. Surely You’re Joking stretches from his early childhood until he won the Nobel Prize and beyond. Why Do You Care What Other People Think? concerns his later life (and some anecdotes from earlier), as well as a posthumous section where some letters his family received after his death are reprinted. The second half of the book, however, contains a coherent narrative in the form of Feynman describing his involvement with the investigation into the crash of the space shuttle Challenger, where his inquisitiveness came in handy—and his problems with authority led, predictably, to conflict. (I haven’t read it, but the definitive “standard” biography on Feynman seems to be Genius: The Life and Science of Richard Feynman. He also published The Feynman Lectures on Physics, which are transcriptions of undergraduate classes he taught at Caltech. They’re excellent, though technical.)

From the Manhattan Project to the Challenger disaster, Feynman left his mark on the 20th century. His work lives on, in its myriad forms. Feynman the character lives on as well, in writing and in influence. In my life, there are a few books which I can really say influenced how I view the world—books that changed who I am and who I want to be. I’m proud to count Surely You’re Joking, Mr. Feynman as being on that list.
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